Thread: Game Mechanics: The custom code for spell interrupt.
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  #16  
Old 10-14-2014, 03:19 PM
Colgate Colgate is offline
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Join Date: Mar 2013
Posts: 6,145
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he plays a wizard

we're saying that hit boxes need to be smaller so that you can't hit people from as far away, aka it should be harder to hit people than it is now

channel rates are fine, the real issue is that melee hit rate is too high

nerfing melee hit rate kills 2 birds with 1 stone; people won't feel that channeling spells when getting hit is as hard when they're getting hit less by melees
Last edited by Colgate; 10-14-2014 at 03:22 PM..
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