he plays a wizard
we're saying that hit boxes need to be smaller so that you can't hit people from as far away, aka it should be harder to hit people than it is now
channel rates are fine, the real issue is that melee hit rate is too high
nerfing melee hit rate kills 2 birds with 1 stone; people won't feel that channeling spells when getting hit is as hard when they're getting hit less by melees
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