It heals for 300 and should be healing for 300.
As for Total HP, it has a base of 300 (and undefined max) in the Trilogy spdat with effect formula 120, which is also shared by Soul Bond (a lifetap DoT proc).
One of the anecdotes you cited claims the total hp wore off gradually, so it probably started at +300 and then decreased over the duration of the buff to 0. As a six-minute buff this would make the rate -5hp/tick.
It could be a coincidence, but comments regarding Soul Bond suggest that it was also 5hp/tick:
Quote:
Soul Bond is a DOT lifetap that will not take hold if you have rabies or strong disease, etc.
One tick after the proc, you will gain 5 health. One tick after that, you gain 10 health... then 15, 20, 25, and finally 30.
If you proc again befor reaching the 30 dmg marker, it starts again at 5.
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http://everquest.allakhazam.com/db/i...99243324698743
Quote:
Originally Posted by Rogean
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Uthgaard/Kanras: Fix for formula 120 spells (Soul Bond, Calimony)
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I don't know the details of how this was implemented, but in Calimony's case it appears to just be applying the value for total hp max (defined as 100 for some odd reason in the p99 spell file) immediately upon use.
And while we're at it, the effect's name is Calilimony in Trilogy and earlier spdats.
2003-02-04 11:06 Changed Name from Calilimony to Calimony