Thread: Game Mechanics: Melee PVP Buff During Classic
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Old 11-19-2014, 02:16 AM
Burgerking Burgerking is offline
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Join Date: Sep 2014
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Quote:
Originally Posted by Crazycloud [You must be logged in to view images. Log in or Register.]
Haynar,

I'm a OG PVPer from live. The hit rate and hitting for max is both messed up.

I'm a paladin. I can have rogues take me from 100% to 40% within seconds getting hit for max hits with no misses.

On live i was a ranger I would run to a corner wall turn my back against it and have rogues hit me and have my DS do eat them alive. If i would try that here I would die duo to how glitchy max hits are and no misses.
EXACTLY I played Sullon as a shaman fought Ruin rogues(BIS gear that made kunark shit laughable)

Never was hit like this, in the 5 seconds I go for Bane of Nife I've already lost 1200-1500 without even a disc being blown. I have 900 AC on a shaman that's about as high as my class can get and I'm getting torn apart like I'm wearing paper.

Melee hit box about 50% larger than it was on live.
Melee hit rate set far too high
Melee dmg set far too high
Melee pushback causing spell interruption is like 75% more than it was on live a hasted rogue or warrior rocking one handers can shut down every spell.

All my spells are over 5 seconds making my class almost unplayable vs melee's currently. Not gonna lie PvP is not a lot of fun right now.
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