I should've clarified by saying that when
a bash that stuns lands, it's for 2 seconds.
On Live, not all bashes stunned, although those that didn't still had a flat chance to interrupt casting:
Quote:
If you get bashed, your casting is basically interrupted at that point unless you're an Ogre (which are immune to bash). A bash that doesn't stun has a flat chance (a very high one) to interrupt spell casting. Channeling isn't used at all for a bash. You may also get stunned by a bash, which strangely enough can actually be beneficial for continuing to cast spells since stun resist gear will make the stun fail, but a non-stunning bash can't be mitigated. Again, this is unchanged from how it has worked in the past.
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Above excerpted from
here and also posted in this
bug thread on channeling.
This behavior seems to already be in place for both PvE and PvP on this server.
Quote:
Originally Posted by Nocsucow
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Dude casted through my tstaff proc a few days ago
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If this is happening it's probably wrong. Stuns from spell effects differ from melee special attack stuns and should always interrupt casting.