Thread: Game Mechanics: Slam\Bash
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  #18  
Old 11-20-2014, 05:36 AM
Technique Technique is offline
Sarnak


Join Date: Jun 2013
Posts: 451
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Quote:
Originally Posted by Burgerking [You must be logged in to view images. Log in or Register.]
If what your saying is true, than you are literally saying Hit chance rolls solely off the weapon skill and offense and doesn't factor in the opposing players Ac at all.
Only three factors affect hit chance (assuming equal level), and offense skill isn't one of them:
  1. Attacker weapon skill
  2. Defender defense skill
  3. Defender agility value
Quote:
Originally Posted by Burgerking [You must be logged in to view images. Log in or Register.]
that would mean a warrior had a equal hit/miss chance vs cloth as they do vs plate. You know that's wrong vs live right?
It isn't, because AC from armor doesn't affect hit chance here nor did it on Live. I'm not wasting any more time attempting to explain it.

The problem making hit chance in PvP so high on this server is due to the value used for base hit chance being too high, or the contribution made by the difference between attacker's weapon skill and defender's defense being too great, or a combination of both. At any rate, Haynar's already investigating it so we might as well all shut up about it until he makes changes.

Quote:
Originally Posted by Nirgon [You must be logged in to view images. Log in or Register.]
Really hard to test and prove, what ever will we do
He's a caster who's had "300-400+ pvp encounters". If it happens as often as he claims then it's likely he'd have log evidence of it happening in his favor.

Not that much to ask of someone making such a claim.

Quote:
Originally Posted by Burgerking [You must be logged in to view images. Log in or Register.]
At some point you are forced to go on memory alone.
This is what happens when you do that.
Last edited by Technique; 11-20-2014 at 05:38 AM..
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