Run (away) Speed Changes
Perhaps I am too used to the way things have been here... but it seems to me that mobs used to run significantly more slowly than they do now when at low health.
In fact, in classic, many mobs would "auto-snare". My brother and I even had a term for it, we would refer to the mob as "starting to dance" when this happened. One comment in group, "dancing", meant the mob was slated for doom soon. I THINK this occurred in Kunark time frame but to be completely honest, my memory could be off on this.
__________________
~ give me a large old school fantasy MMORPG, make it PVE, and hold the voice chat ~
|