Thread: Game Mechanics: Rogue hide
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Old 12-04-2014, 04:31 PM
Droog007 Droog007 is offline
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Join Date: Aug 2012
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Quote:
Originally Posted by koros [You must be logged in to view images. Log in or Register.]
How do you reconcile your claim with the the fact that we've provided evidence of non-undead mobs not seeing through hide but seeing through regular invis?
I reconcile my claim with experience. I've played since July '99 and a rogue was one of the first classes I tried. Just prior to Kunark launch, it was pretty much all I played, and prior to Velious and extending into Secrets of Faydwer it was ALL I played (sometimes with a shaman bot, and later with mercs). I've been an EQ rogue since before it was cool. However, I got Shroud of Stealth as soon as I could, and all of my experience after that point in time is colored by that. I think most of you guys are simply remembering wrong.

Quote:
Originally Posted by koros [You must be logged in to view images. Log in or Register.]
I don't know why I need to keep posting these, because you're obviously convinced that these era appropriate posts are incorrect, but here again is an example of hide being better:

http://www.thesafehouse.org/forums/f...-plane-of-hate

Revultant Rat - They do not see rogues, but may or may not see normal invis (some do, some don't).

Spite Golem - They do not see a rogue, but see everything else.
You're partially correct. I read these posts with a grain of salt. I don't pick a post here and there and put it forth as GOSPEL. I've also seen LOTS of evidence in some of the same posts you are linking that simply say rogue hide is invis + ivu. In this example - do you think this kid really went around and made sure to con things either in their frontal arc or with sneak dropped? And further, did he compare those individual results with another class using invis or IVU? I doubt it. I think this kid was having a blast figuring out how to raid hate and made a nice little write-up after a few runs.

The old patch notes are pretty clear, and my experience matches them. We need some zone-by-zone tuning of which mobs can spawn with see invis, and at what rate... but I truly believe this separation of invis and pre-SoS rogue hide is a mistake.
Last edited by Droog007; 12-04-2014 at 04:38 PM.. Reason: fear leads to hate
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