I can confirm that at least some beneficial spells do indeed create certain amounts of agro.
I don't know the exact numbers of course but things such as group chloro and Berserker strength do can generate quite a bit.
Are all buffs supposed to generate agro? I can't imagine something as inane as serpent sight having an agro component. (Faction hit maybe... if you are casting it mid-fight).
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Originally Posted by nilbog
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