why would the UI draw someone to a game? The UI was a part of the immersion.... you had a small window into a different world and the UI made everything seem like an extension of your avatar imo. I loved having my class icon spinning or pulsating reminding me who and what I was playing as at any time. I think almost anyone plays slightly different as they play each character, and in classic I prided myself on having made the grind past lvl 30 on ALL classes (seems insignificant now but not then) and having a great understanding of every class so I could be a very powerful and diverse group leader as a subject matter expert on all roles/classes... my leadership made a lot of good groups great and a lot of shitty groups passable.
I think the UI helped immerse me into each class more back then. And obviously the content IS the game... the UI is how you experience it... both are classic and both are as important for true classic.
Agree, terrible poll.
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