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Old 11-11-2010, 07:58 AM
eriamjh eriamjh is offline
Aviak


Join Date: Feb 2010
Posts: 82
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Quote:
Originally Posted by Uthgaard [You must be logged in to view images. Log in or Register.]
Working as intended. There's more to it than that, you just did it in the wrong order.
There is one bug: If you sell an item with partial/no charges, it appears to have full charges to anyone that then (re-)opens the merchant screen. Basically merchants always send the full number of charges when you first open the window as if they still defaulted to recharging everything.

Quote:
Originally Posted by guineapig [You must be logged in to view images. Log in or Register.]
I think you have to sell the one with zero charges first. At least that's the way it worked on live.
Noo ..

1. Sell a fully charged item to an NPC.
2. Sell one or more partially charged/uncharged items of the same kind.
3. Buy them all back fully charged. (really you should only sell a few at a time to prevent losing them all to a bug or another player.)

It's very simple. All items you sell to an NPC merchant stack in their inventory. When an NPC adds an item with charges to a stack of items in their inventory, it assumes the charge count of the stack. If any stacked potions weren't expendable, PCs could do this too..(!)