Quote:
Originally Posted by jdixon485
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The flower traps in forest see invis which was not original. If you are invis and running through forest they should not agro, on beta the do. The mechanic of them dropping agro with mem flux appears to work correctly. Tested 20x
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They do not see invis, but they are initially aggro on the person who activates the trap. We did this because the delay NPC's need after spawning before they would attack made them completely obsolete.