Quote:
Originally Posted by Daldaen
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Smart move from A-Team.
What helps a guild more, bard epics which increase resists on an entire group, allowing less resist gear and more stat gear while still hitting 255 (classic) resist cap.
Bladestoppers which allow for trivial aggro gain for tanking or kiting as well as some damage mitigation...
Or some monk having a bit more DPS.
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Itd be nice if resists actually mattered atm, since you know, they capped it at 255 and didnt re-tune the mobs to adjust with the cap dropped by and avaerage of 250 points. Now its impossible to resist anything with a bard anyways (lol Xygoz) Maybe itll get fixed tho!