To be fair, when the enchanter / wizard / rogue gets aggro, you want a knight in the party because they can often peel it off faster and more reliably. I have also seen a well-placed lay on hands turn a potential wipe into a victory.
Play a paladin if you like paladins. If you get turned down for a group for your exp penalty, you just got saved the frustration of grouping with idiots.
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Mentathiel Rogue and haunter of level-inappropriate dungeons
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