If the goal here is to show what pvp skill a person has - another modifier that could exist is negative modifiers for uni-camping. I've played other games where this happened. I'll give an example - If someone kills X times in the same zone consecutively, starting with the 11th you start to get a negative percentage of points. Again, a kill is a kill, but if the leaderboard wants to reflect the true pvp skill, this would help. This way 'griefers' who want to wall-camp in CoM wont show up so high on the leaderboard.
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