Thread: NPC Spawn Issue: decaying skeletons should be non-kos
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Old 11-20-2010, 11:18 AM
bufferofnewbies bufferofnewbies is offline
Aviak

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Join Date: May 2010
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In classic: decaying skeletons were social, but nonagressive.
The only ones that were scowls were the Field of Bones decaying skeletons in Kunark.
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Originally Posted by Kevris View Post
We'd be in a much better place had the early EQ devs told us to shut the fuck up and play the game.
Branlenio Sprocketmender <Disciples of the Gods> -- Gnome Magician
Amahn <Disciples of the Gods> -- Wood Elf Druid
Alhbie Eurhuckelberry -- Erudite Paladin