There are a lot of factors involved in this decision.
Druids aren't that wanted at high levels. There are also tons of them.
Whichever of you makes the druid will end up being the achilles tendon of the duo. The enchanter (if you went that route) would be asked nonstop to go to groups, but the "I have a druid with me" will turn it into "Oh, never mind", especially since there are a LOT of enchanters on the server.
If you want to raid, that will become only more of a problem.
So while the druid seems great on the surface due to the great many benefits it has for the process of leveling up... you have to look at the long-term life of your characters. What is your high game plan?
Now, all of that babble being said... if you go with a warrior over an enchanter, you'll have the weight of necessity behind you, "You want me, you take druid" is a whole new value when you're playing a warrior. They are, at high levels, the hands-down premier tank. Tanks as an over-all, are hard to come by, as well. And people actually prefer a warrior over a hybrid because hybrids alter group exp in a negative fashion.
Unfortunately, if you went with, say, a warrior and cleric... this is a painful duo consisting of low DPS and little additional utility. However, the cleric later comes by the ability to rez, which in and of itself is a pretty magical quality (pun intended).
There's no cut-and-dried answer to your question, because so much of it relies upon multitudes of factors. There were servers in the past that used paladin tanks and just added another 5 clerics to the rotation because clerics were a dime a dozen and paladins allowed others to instantly go full-frontal DPS with no-holds-barred.
Ultimately, it's a combination of factors.
My bottom line advice? Find classes you will each ENJOY. Because if you play a warrior because you "should" in order to complete a "optimum duo", but hate it... you'll eventually quit playing due to sheer boredom or unhappiness.
The BEST classes are the ones you'll enjoy and stick with.
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