Thread: RMT Again
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Old 02-16-2015, 10:17 AM
Kreylyn Kreylyn is offline
Kobold


Join Date: Aug 2014
Location: Weaverville NC
Posts: 146
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Quote:
Originally Posted by Nimmanu [You must be logged in to view images. Log in or Register.]
Except the guild didn't do it. We didn't all gather up and say, "Let's go buy some plat with RL money!!"

Is your entire guild defined exclusively by the bad things your members do? If some of your guildies group up and go deliberately and repeatedly train, and you find out about it two weeks later... did your GUILD do that? Is that what your GUILD is, a bunch of training jerks?

Or is that the bad behavior of a few people who do NOT represent the spirit of your guild? And if an officer found out and removed them without the knowledge of your GM, would they STILL be the end-all representatives of your guild??

Is YOUR guild defined by the mistakes or even outright jerkish things your members do? Or is your guild defined by the people who are most invested in it and who do the most for it? Who gets to decide for you, who defines your guild most thoroughly?



LOL, Yeah, I can't count how many times this evening I had to explain RMT (and I didn't know what it meant, myself... though I understood as soon as it was explained).

But some people just enjoy hating entire groups of people. It has never made sense to me, still doesn't. What are ya gonna do.

You have stated your new and didn't know. I can understand that, as you have pointed out.

The part you may also not know, is that any guild wears the tag of it's members actions as much if not more than the members wear the guild tag reputation. Just a couple of "bad seeds" can make a reputation for all of a guild's members. A single player can build a good reputation even while wearing a questionable guild tag.

Is that fair? No. No one said it was supposed to be. It is how it works though. It is how the community enforces behavioral modification. As an individual, a player can be a dick and the reputation is theirs alone. As a guild member, the community is going to hold that player's guild responsible for the player's dickish behavior. Much more so than the player. At that point either the guild corrects the behavior such as through threat of removing the problem and makes amends, or they deal with consequences of the social back lash. This is why large guilds who have a lot of community interaction develop well known "reputations" good or bad.

Unfortunately the backlash here is massive due to the large number of members (former members) who engaged in inappropriate behavior. Add to that the damage looks to have been done with out any prior knowledge by the leadership of RMT or opportunity for the guild leadership to do proactively change anything before the ban hammer and announcement.

The Guild Leader and officers choose to mass invite with little to no vetting process. It's part of your guild's general operating procedure. It is those actions in this regard that has put your guild in this situation. The bonus to that is you have grown exponentially in a very short time. Down side... well.. we are talking about that now aren't we?

I feel for your members who didn't do anything wrong. I understand that you didn't know how to prevent this previously. I even tend to believe the officers of your guild never intended or have any idea this was going on or going to happen.

But....

The reputation that you say is unfounded and undeserved is ultimately because of your guild officers actions and decisions. Not because they knew or condoned the RMT problem. Your guild chose to mass invite with little to no vetting. This situation is just one of the many possible results of those actions. Your guild is under the microscope now because of those choices having now bitten you in the arse. This is normal. This happens to all guilds on some level. This will happen again.

Don't blame the GMs or the community for calling you out on this. Learn from this. Stand up, accept/acknowledge the failure, and take actions in your guild and it's policies to change things for the better.

That's how your guild will recover... or forever be known as something else.




Krey
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