Kerafyrm, both events, were pretty epic for different reasons.
The first because it was unique and wasn't really killable. To kill him required bugs, several expansions and tons of people.
The second was because of the reason why many of the later EQ raids were. They took a decent amount of problem solving and it started to put a much bigger influence on individual performance. Teamwork was still important but they highlighted your weakest links and let you know who was able to manage in complex events and who weren't.
Most end-game raids from OMM onwards were like this. OMM, Performer, Mayong, Vishimtar, Ayonae Ro, Lethar, Beltron, All of Solteris, All of Underfoot in its first few versions (especially TFC), Pillars of Alra, Fumerack, Triunity... Those were all some fantastic events. I probably forgot a few good ones in there too.
Especially some of those being figured out before any guide was out there and when very few if any guilds had beaten them, made them epic.
Mayong in DemiPlane stays as boss-status being one of the best events of all time. So unique with the battle sequence, use of bane clickies, the endurance aspect of the event, handling death touch emotes, handling massive waves of adds. It was baller as shit.
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