Quote:
Originally Posted by Cecily
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No Sloan. It was always playing ALOT to get the DKP in the first place and then plotting when an item I wanted dropped. I didn't spend 50 dkp on Mrylokar Legs or win the DHB that Shinko really wanted by chance.
The difference is motivation. DKP focuses motivation on self advancement while council motivates players more towards guild advancement. Upgrading the guild as a whole far outweighs allowing individuals free reign to shout, "MINE!"
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Im not sure you are making an argument against DKP seeing as the same may and does apply to loot council. If someone has a MINE attitude, they will have that attitude either way and try to manipulate either system. The primary reason for straight DKP as far as I saw it was that FE was brand new and without a strong base. In order to build trust in the guild and not have any semblance of favoritism in loot it was necessary to have a system that did not rely on anyone's whims or interpretations. You have to remember that I didn't get a piece of loot for about 6 months after FE formed, right?
I always said that a loot council system would be more efficient if all of its requirements were there, but your argument here seems to be more focused on your personality rather than the need for either system.
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