Quote:
Originally Posted by iruinedyourday
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I don't think anything can compare to that one.
Wizards would need a like 10k low mana DD with a fast recast
Enchanters would need a point blank stun with almost instant cast time that lasts 30 seconds
Bards would need a /warp command
Rogues would need a Heartstab, back stab from the front.
Paladins need a 96% rez, that brings someone back to full mana/hp no rez effects
SK needs a harm touch that is finally fucking comparable to a full, instant Complete heal.. like an unresistable instant 10? 20?k damage Harmtouch
Ranger gets arch of arrows.. with no cool down.
Warrior gets something idk I never played a war..
Mages get 2 pets
Necro gets 10 pets with low hp or something awesome like that..
um.. what class did I miss giving a game breaking totally OP feature to?
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Monks - Spirit Bomb - zone wide mana burn that does 1damage per mana (for every mana on every entity in the zone) to target and surrounding area. 72min cool down...