Quote:
Originally Posted by Grizzled
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When druids and shamans got rez, I became disgusted with live eq. Original eq was designed for class roles, and weaknesses. Players quickly overcame most of the weaknesses. But yet the classes were not for the most part identical like in a famous blizzard game.
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You mean starcraft 2 right??
Quote:
Originally Posted by Daldaen
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Luclin/PoP worked to bring the game to the most balanced state it ever was, with the best content there ever was.
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Yes, that era was amazing. Every class was useful and had something to bring. Hell, even wizards were doing fine in regular xp groups, that says something.
The content was the best too, very balanced. I remember grouping in PoEarth with guildies for AAs, even with a tank in raid gear the healer had to pay attention and we had to be on point with CC. Definitely didn't feel too easy. Oh and paladin tanks with slay undead in Crypt of Decay.. damn.
Every class was powerful and had fun abilities and spells without all the bloat on live. You didn't need 5 hotbars full of AAs and macros during PoP.
I know a lot of people bitch about Luclin, but it's one of my favorite expansions. The zones were awesome in a weird and a creepy way, i spent an unhealthy amount of time in akheva ruins, easily my favorite zone in the game. There was so much to do. Grinding AAs, shard groups, man i wish i could go back to 2002-2004 =/