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Old 03-27-2015, 02:36 PM
koros koros is offline
Planar Protector


Join Date: Mar 2011
Posts: 1,127
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Quote:
Originally Posted by Treats [You must be logged in to view images. Log in or Register.]
Been thinking about this a bit more.

Faz said the flurries were omitted from the log he posted Koros.



Even if he could have been crippled it would have had no affect on his Flurry rate since this is based off of NPC CHA.

Anyways, on Torven's sheet it shows AoW to have a Flurry Rate of 5%, so it should be between 20-25% chance to flurry each round.

Koros in your calculations is there a reason you omitted Ripostes and Bash/Kick? NPC's reset their Bash/Kick timer each time they Flurry (and Rampage I think) so he is guaranteed two chances in a Flurry round. 254 is max bash damage I think? Or 254 + x?

I use Faz log and come up with this for total damage possible

Max
704 x 8
254 x 2
704 x 1
6844 Total

DI 8-10 (50%)
704 x 4
614 x 4
254 x 2
614 x 1
6394 Total

4 Normal/4 Flurry/2 Bash/1 Riposte

Using the number you came up with (0.0015%) it would happen 1.5 times in a 25 minute fight
I forgot flurry was based on cha. Back in Velious I never knew that and we were under the impression it was Dex, so we made cripple a priority. Was rampage based on Dex? I omitted bash/kick and riposte to not muddle his normal damage from melee rounds, since while those are largish hits, they aren't the majority of his damage, I wanted to get an estimate on average hit, average number of hits, and variance. I'm sure Faz had avoidance and mitigation AA in the log also, I was just looking to get a baseline.

My main argument was that execution is more important than gear in this case. He should be very hard, basically always, but a perfect chain can overcome it, Since he's not going to one round a tank, on average, more than once once every couple minutes. BiS Velious gear might change it from once every 3 min to once every 5 min... I'm on vacation atm, but I'll write more when I get home.