Stun immunity is just so good that you'd be foolish to pick anything other than Ogre if you're min/maxing. When the shit hits the fan or you're breaking a camp, stun immunity saves you so many more hp than 1 hp/tick (up to 50) or 4-7 hp/tick (51-59) ever will.
You should min/max for difficult situations, not easy ones. Sure, if you're sitting back buffing people and having an easy time, that extra 70ish hp per minute will be a slight advantage but these aren't the situations to min/max for.
Ogre all the way unless you really can't handle the character models.
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Wazzock - Ogre Warrior
Pillock - Iksar Monk
Urgh - Troll Shadowknight
Twerp - Ogre Shaman
Numpty - Halfling Warrior
Tosser - Gnome Enchanter
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