Thread: Game Mechanics: Cure Potions are too powerful.
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Old 04-01-2015, 08:48 AM
Galacticus Galacticus is offline
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Join Date: Aug 2011
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Default Cure Potions are too powerful.

From what I remember from live, cure potions were not as powerful.

If I look at the wiki, it says that cure posion potions cast Counteract Poison a level 29 spell that reads: Removes toxin from your target's system, curing them of moderate poisons.

A level 29 spell cast of this would not/should not remove level 49 Envenom bolt.

Under no circumstance does this make any sense.

It is also messes with pvp big time. It makes Necros/Shamans/Enchanters very weak currently.

This is like having a rune potion that absorbs 1k damage. Imagine a wizard casting ice comet and right before it lands you just click a potion and it does 0 damage.

That is what it is like to cast ebolt on someone and have it do nothing.
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