Quote:
Originally Posted by Daldaen
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The CLASSIC Respawn on KT, Yelinak and Dain is exactly 7 days. Obtain the respawn timer and be there at the time waiting to turn in. I imagine many of these will be CoTH engages which takes 12s to cast etc. You do have a small window and some pullers are going to die giving you some window to turn in also I'm sure. Plus sim repops, etc.
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That's the most ridiculous thing I've seen/heard to be honest and has absolutely nothing to do with variance. You have 12 seconds or less to do a turn in, or in the case of Yelinak, 3 turns ins before somebody pulls said raid mob....you've got to be kidding me.....
That's not a solution to what is going to be a major problem.
Since the server ends at Velious, the amount of guilds competing for these mobs will only exponentially increase.
This needs to be addressed via a "non classic" NPC, and you could stick that NPC near the zone in for each of these zones. Regardless, this is something that Nilbog and others need to discuss, figure out a solution, and test.
This is going to create an absolute nightmare for the GMs and Guides. Without being proactive, this is going to be a complete cluster*****