Quote:
Originally Posted by Messianic
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It's not "might makes right." It's "I have more free time which I am willing to devote to EQ." We're not talking about fascism or ends justifying means here - we're talking about something more akin to one athlete spending far more of his time and sacrificing more of his life toward a particular goal than another (allowing talent to be equal), and therefore receiving the award as a result.
That's how you view the ideal world. And it has errors - first, "Greed" is a worthless word for all intents and purposes. What about those who want the rotation? Aren't they "Greedy" for an encounter as well, they just go about it by trying to force people into a system they designed, as opposed to sacrificing more time to "be there first"?
Second, "taking things seriously" is entirely subjective and people will assign different values to different experiences. No one's valuation is more valid than anyone else's, regardless how steeped in self-morality it is.
Third, those who "compete" are not "keeping others down" as a matter of their intent - Does a gold medalist "keep the silver medalist down?" It has nothing to do with some silly idea of oppression or suppression - it's merely the fact that they have chosen to devote more of their resources to an online game and do so with the expectation that in most cases, they will receive a greater reward than those who don't.
The ideal world, in my opinion, isn't a bunch of carebears sitting around distributing rewards based on "it's your turn," when Carebear #1 is the one putting in all the work to acquire the items to sell at market or equip those close to him. There are lots of things I don't like that are side-effects of a pure meritocracy, but the essential core is still "valid."
It may not even be to say "they're number one." That's an assumption. Perhaps each time they do an encounter that they've already experienced they wish to be able to master the encounter, and show others how to conquer said encounter more effectively in a guild setting. That's more likely the case - you just don't hear those people in R/F/NSFW because they're busy enjoying the game instead of complaining constantly or causing drama for giggles.
But all of this is based on your subjective valuation (coupled with unsubstantiated assumptions about the source of that valuation, i.e. "i need my self-worth validated by killing inny 85 times") of certain experiences and certain encounters - and it's not binding on others.
The fact of that matter is the type of enjoyment of the game varies, and it's simply more fair to allow those who are willing to sacrifice more to get more out of the game. Again, if the relevant organizations make agreements to "cap" the sacrifice that anyone has to put forth to experience those high-end encounters, so be it.
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Well, folks in the thread have admitted to blocking folks out, just so the blocking person can remain measurably superior.
I find that sad. Sorry.
Hey if something truly were important on the line, I could understand the vicious competition. I love my EQ, I love the little treasures I've amassed. We all like to measure. I just can't reconcile being a dick to someone for my treasures.
I understand the argument of time invested bringing commensurate in-game reward, but there are times (and admissions in this thread) that that is not the issue at play.
I guess I sound like a fucking hippy, but there's just no reason to be so mean about one's advancement or position at the top.
Like I used to say in live, you can't fuck anybody with an e-peen.
Maybe what interests me about the topic is the true motivations of a player that leads them to such a state that they willfully, and understandingly will try to prevent other players from experiencing things for their own perceived status. I suppose it's akin to those folks that are fascinated by serial killers. What makes them do that? Where's the benefit?
I'm straying off topic, but I'm running out of words to describe what whirls in my head on the issue. I've already failed at describing my curiosity, or I don't think I would have received the replies I did.
That's my failure.
It is interesting to me.
Hopefully, with my style and pace, by the time I'm ready for some Fear or Hate... there will be room for me. That's how it happened in Live for me. I'm a broken record in saying that I was the master of wasting time in EQ. 310 days on Lagaidh Smif the 1st, and I made L70 with a few hundred AAs. Hey, at least I reached the level cap for when I quit, hehe.
Anyway, thanks to those that responded to my meandering thoughts without resorting to flaming me or calling me a newb. I appreciate that much.
Cheers. See you in Norrath.