I had two problems with Luclin. First, it was the beginning of the end for the porting business. I understand that people had to wait for the spires to activate, but part of the challenge of Everquest was mobility, if you chose to play a class that had limited options.
Second, the bazaar destroyed the East Commonlands trade. We can haggle over prices in East Commonlands, and it's more true-to-life as far as the idea of not having all items available at all times to buy.
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