Quote:
Originally Posted by Swish
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Raid content was p gud, AAs we're a good idea...not flawless but it added some nice things.
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I found the end content very fun at the time, and it was fun to compete during that era. I thought the keying system for the end content was reasonable, and had to be done, and as I said, was fun to compete for. Getting into Vex Thal meant something, man. We called it "candyland." On hindsight, it foretold of the loot inflation to come in PoP, but at the time, it was pretty mighty.
As to the AA's, if by "not flawless but also added some nice things" I would agree if by that you mean, they were as if someone said, "Here, have few nice sized diamonds. They are somewhere in the 9 tons of morning-after-taco-bell shit I just dumped onto your front yard," where the yard is the game, the diamonds are the abilities that didn't either suck or nerf the game, and the 9 tons of shit is the AA system itself.