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  #252  
Old 04-17-2015, 10:12 AM
Seltius Seltius is offline
Fire Giant


Join Date: Nov 2012
Posts: 700
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Quote:
Originally Posted by Daldaen [You must be logged in to view images. Log in or Register.]
I dunno, people love Velious.

But Velious doesn't Really have a Guk style zone other than maybe Velketors. And Velketor's is really small for what is the Guk style part. There's the spiders which are maybe 2 camps and the dogs which are maybe 2 camps.

Ssra had an equal amount of named and camps, with more quests and better/more interesting raid content. The main difference being that Ssra loot is mostly No Drop. Whereas Velks is mostly tradeable.

No Drop makes you actually have to go out and quest or group your own gear, which I'm a big proponent of. However Kunark people can just flip stuff in EC and buy up whatever they want, which is dumb and not in the spirit of classic at all.

Beyond that though, Velious doesn't have many/any named/ph camp dungeons. There are dungeons like Dragon Necropolis or Siren's Grotto or Kael, but they are all dungeons with high numbers of trash and very few named/ph camps, if any. Which about describes most Luclin dungeons.
Velk, Crystal Caverns, Tower of Frozen Shadows, Sirens Grotto, Dragon Necropolis all of these would fit with the Guk theme I am curious on them being left out. There were reasons to hunt in each one while you may not find them desirable or feel they were viable others enjoyed them. There were new mechanics that werent as present in Guk but some were still there and they were indoor zones. *Check They dropped loot that some wanted though you might not. *Check Until you were above the level of the mobs there you still had to group in most of them. *Check

Only real difference is they dont all have items like FBSS and some were harder due to mechanics and keys. But they dont fit the raid zone criteria unless your talking about specific bosses or higher end rares. They also had specific rares that dropped specific loot drops that may spawn in 1 or 3 spots but for most part were not zonewide drops. They were all indoor zones iirc I dont remember if you could SOW in DN but I know the others you had to do it outside.

As far as people talking about AE that was a player decided mechanic that until later wasnt something SoE went out of their way to establish since it restricts the zones to be more desirable to certain classes instead of the player base as a whole. Same with Chardok it became an ae zone later it didnt start as one when they planned it. So stating that a zone is an AE zone is an invalid arguement on both sides.

I liked Luclin and loved PoP but as the Devs and other powers that be have stated its not for them. So instead of trying to sledgehammer your way to try and force them to make it why not accept it and enjoy what we have. If you want maybe talk to them about the Velious coding and start your own server or just start a server that goes from Luclin release on. skip SoV or use Sony coding and just try to get the nostalgic feel from SoL+.