Not so much about the capping of guilds so much as it seems to be the capping of active players in a given zone/zone cluster~ Which in itself leaves a problem of people camping that amount of players out in the zone and logging them in to prevent much of the enemy from getting into it.
Basically, short of upgrading the servers, there is nothing that can be done to stop this outside of player policing, which on this server, is a bigger oxymoron than Army Intelligence.
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