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Old 12-09-2010, 04:17 PM
SirAlvarex SirAlvarex is offline
Fire Giant


Join Date: Sep 2010
Posts: 529
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This is how my memory remembers bits and pieces of it:

1) Heavy 1-handers (like 5+ stones) drained stamina very fast.
2) Heavy 2-handers (like 5+ stones) drained stamina very fast.
IE, I remember the weight requirement being exactly the same between the two weapon types, but logic is making me question my memory. It doesn't make sense that a 10lb 2 handed club drains stamina just as fast if I were to swing it with one hand.

Rusty weapons made the song useful on the bard at early levels.

3) Running was a problem on my Paladin, but not on my Druid or Ranger. This mostly comes to mind while running in the Karanas. I did have to keep Invigor memorized for groups on my Druid.

4) I vaguely remember losing stamina while swimming, and having to go from looking at a 20 degree angle above water, to about 75 degrees to keep afloat.

5) The Stamina requirement of 100 sounds about right for the avoidance of attack issues. Was the speed just slowed, or could you eventually get fatigued and not attack at all? I feel like 25% stamina slowed your attacks, and 0% prevented attacks...but that is purely speculation.

6) Did Bash/Kick drain stamina? I remember timing my kicks with my stamina so I didn't drain it too fast, trying to keep around the 50% mark to avoid penalties.

That's all I got. I'd say get as close to classic as possible. I'm not sure if you could find any great resources on "Stamina Mechanics."
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