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Old 12-15-2010, 04:34 PM
Rangerous Rangerous is offline
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Join Date: Dec 2010
Posts: 19
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Quote:
Originally Posted by pogs4ever [You must be logged in to view images. Log in or Register.]
about crazy # of /played days:

"doing it wrong" hahaha, thats what made eq so fun. there were a bunch of people that would walk back to qenyos at night because humans/eru couldn't see shit and the problem was only worse when we used to play on shitty crt monitors. i spent a lot of time building up useless skills sitting around town, personally i was 'master' at every speakable language in the game.

it was way fun when we didnt know anything, i remember using that cloth map to get around and being kind of disappointed that features on the cloth map weren't in the game yet. then along came everlore, eqlizer, thottbot, etc.

needless to say, i had a lot number of /played days on my erudite paladin which i rerolled at 30 because that was about when i found out i was "doing it wrong"

about thotts kunark problem:
i disagree too, the dungeons were always awesome, and the were several unique spawns that were kind of FFA (skelly wizard in the moat at KC, giant golem thing in the beggining hallway at oldseb, etc.) also, there were a lot of drops that were just random off any mob in the dungeon, like in COM, or SS boots in KC. That being said, i never felt like i was just grinding exp since there was always a chance to get something nice, this was something i felt kunark did right.

karnors was alway my favorite, because you could easily tell the difference between a strong and organized team because of how far in the dungeon you could go because of the sheer difficulty. also something that kunark got right.
Karnor's, was for me, the true test of my bardness on live. I remember a bad pull, and having to mezz 5 targets, and keep up a charm while half the group ran screaming to the zone line before they realized there was not train [You must be logged in to view images. Log in or Register.]
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Daradan 10 HU Ranger
Disastrus 2 DE SK