
06-12-2015, 10:25 AM
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Skeleton
Join Date: Jun 2015
Posts: 19
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Quote:
Originally Posted by Darkatar
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I've never heard of the prime stats affecting success rates. I've always been under the impression that success rate is a function of your (Current Skill) VS (Trivial Skill level of the item) and your stats are used to determine your chances of getting a skillup.
Can you cite this, anywhere? I've never seen it.
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I'm citing from a no-longer-classic source, but this agrees with you (bold text my add). From http://www.eqtraders.com/articles/ar...r=030000000000 :
Quote:
Intelligence & Wisdom, whichever is higher governs your chance to gain skill increases when practicing any tradeskill.
Charisma will affect your prices, both buying and selling, with merchants.
Smithing skill increases use a secondary stat of Strength. The highest of Intelligence, Wisdom, or Strength governs your chance of gaining skill in smithing.
Fletching skill increases use a secondary stat of Dexterity. The highest of Intelligence, Wisdom, or Dexterity governs your chance of gaining skill in fletching.
Poison Making skill increases use a secondary stat of Dexterity. The highest of Intelligence, Wisdom, or Dexterity governs your chance of gaining skill in poison making.
Stats do not affect your chance of success for a combine. Only your current skill (modified by any skill-enhancing items) affects your chance of success.
We've included a handy-dandy calculator for determining the chance of a succesful combine.
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