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Old 06-13-2015, 12:46 AM
towbes towbes is offline
Aviak

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Join Date: Dec 2014
Posts: 96
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First a successful zone into steamfont mountains. From here I was ported to West Commons and disconnected on zone and had to close window:

2015-06-13 11:11:25
2015-06-13 11:11:25 Initializing zone.
2015-06-13 11:11:25 Initializing world.
2015-06-13 11:11:25 Attempting to load steamfont.EQG.
2015-06-13 11:11:25 Verifying world files.
2015-06-13 11:11:25 Loading zone specific files.
2015-06-13 11:11:25 Loading steamfont_obj2
2015-06-13 11:11:25 Loading steamfont_obj
2015-06-13 11:11:25 Loading steamfont_chr2
2015-06-13 11:11:25 Loading steamfont_chr
2015-06-13 11:11:25 Loaded cst.EQG.
2015-06-13 11:11:25 Loaded NPC with code cst from cst.s3d
2015-06-13 11:11:25
2015-06-13 11:11:25 Loading brc_chr
2015-06-13 11:11:25 Failed to open C:\Program Files (x86)\Sony\EverQuest\brc_chr.s3d.
2015-06-13 11:11:25
2015-06-13 11:11:25 Loaded NPC with code brc from brc_chr.s3d
2015-06-13 11:11:25
2015-06-13 11:11:25 Loading ccd_chr
2015-06-13 11:11:25 Failed to open C:\Program Files (x86)\Sony\EverQuest\ccd_chr.s3d.
2015-06-13 11:11:25
2015-06-13 11:11:25 Loaded NPC with code ccd from ccd_chr.s3d
2015-06-13 11:11:25
2015-06-13 11:11:25 Loading dru_chr
2015-06-13 11:11:25 Failed to open C:\Program Files (x86)\Sony\EverQuest\dru_chr.s3d.
2015-06-13 11:11:25
2015-06-13 11:11:25 Loaded NPC with code dru from dru_chr.s3d
2015-06-13 11:11:25
2015-06-13 11:11:25 Loading trk_chr
2015-06-13 11:11:25 Loaded NPC with code trk from trk_chr.s3d
2015-06-13 11:11:25
2015-06-13 11:11:25 Load NPC point 1 (qeynos_chr, qcm)
2015-06-13 11:11:25
2015-06-13 11:11:25 Load world point 3 (C:\Program Files (x86)\Sony\EverQuest\qeynos_chr.s3d)
2015-06-13 11:11:25
2015-06-13 11:11:25 Load NPC point 5 (1aa09d30, qeynos_chr.wld, qcm).
2015-06-13 11:11:25
2015-06-13 11:11:25 Successful read of NPC.
2015-06-13 11:11:26
2015-06-13 11:11:26 Load NPC end (1).
2015-06-13 11:11:26
2015-06-13 11:11:26 Loaded NPC with code qcm from qeynos_chr.s3d
2015-06-13 11:11:26
2015-06-13 11:11:26 Load NPC point 1 (unrest_chr, zom)
2015-06-13 11:11:26
2015-06-13 11:11:26 Load world point 3 (C:\Program Files (x86)\Sony\EverQuest\unrest_chr.s3d)
2015-06-13 11:11:26
2015-06-13 11:11:26 Load NPC point 5 (1aa09d30, unrest_chr.wld, zom).
2015-06-13 11:11:26
2015-06-13 11:11:26 Successful read of NPC.
2015-06-13 11:11:26
2015-06-13 11:11:26 Load NPC end (1).
2015-06-13 11:11:26
2015-06-13 11:11:26 Loaded NPC with code zom from unrest_chr.s3d
2015-06-13 11:11:26
2015-06-13 11:11:26 Load NPC point 1 (unrest_chr, zof)
2015-06-13 11:11:26
2015-06-13 11:11:26 Load world point 3 (C:\Program Files (x86)\Sony\EverQuest\unrest_chr.s3d)
2015-06-13 11:11:26
2015-06-13 11:11:26 Load NPC point 5 (1aa09d30, unrest_chr.wld, zof).
2015-06-13 11:11:26
2015-06-13 11:11:26 Successful read of NPC.
2015-06-13 11:11:26
2015-06-13 11:11:26 Load NPC end (1).
2015-06-13 11:11:26
2015-06-13 11:11:26 Loaded NPC with code zof from unrest_chr.s3d
2015-06-13 11:11:26
2015-06-13 11:11:26 Loaded tar.EQG.
2015-06-13 11:11:26 Loaded NPC with code tar from tar.s3d
2015-06-13 11:11:26
2015-06-13 11:11:26 Loaded dke.EQG.
2015-06-13 11:11:26 Loaded NPC with code dke from dke.s3d
2015-06-13 11:11:26
2015-06-13 11:11:26 Loaded rtn.EQG.
2015-06-13 11:11:26 Loaded NPC with code rtn from rtn.s3d
2015-06-13 11:11:26
2015-06-13 11:11:26 Loading steamfont
2015-06-13 11:11:27 Loading objects
2015-06-13 11:11:27 Loading lights
2015-06-13 11:11:27 Initializing cameras.
2015-06-13 11:11:27 Initializing lights.
2015-06-13 11:11:27 Initializing visual effects.
2015-06-13 11:11:27 Initializing target indicator.
2015-06-13 11:11:27 Initializing player path.
2015-06-13 11:11:27 Performing post-load operations.
2015-06-13 11:11:27 Initializing precipitation system.
2015-06-13 11:11:27 World initialized: steamfont
2015-06-13 11:11:27 Requesting zone data.
2015-06-13 11:11:27 Resetting cameras.
2015-06-13 11:11:27 Resetting vision.
2015-06-13 11:11:27 Resetting overlays.
2015-06-13 11:11:27 Zone initialized.
2015-06-13 11:11:27 Creating INI files.
2015-06-13 11:11:27 Requesting AA data.
2015-06-13 11:11:27 Requesting Skill rank data.
2015-06-13 11:11:27 Entering main loop.
2015-06-13 11:11:27 Loading game sounds.
2015-06-13 11:11:27 Requesting initialization data.
2015-06-13 11:11:27 DoMainLoop: just before first while(!ReadyEnterWorld).
2015-06-13 11:11:27 Zone Connect -- Received MSG_READY_ENTER_WORLD
2015-06-13 11:11:28 DoMainLoop: complete after first while(!ReadyEnterWorld).
2015-06-13 11:11:28 DoMainLoop: just before second while(!ReadyEnterWorld).
2015-06-13 11:11:28 Zone Connect -- Sending out a MSG_READY_ENTER_WORLD.
2015-06-13 11:11:28 Zone Connect -- Received MSG_READY_ENTER_WORLD
2015-06-13 11:11:28 DoMainLoop: completed second while(!ReadyEnterWorld).
2015-06-13 11:11:28 Setting up models.
2015-06-13 11:11:28 Setting up character.
2015-06-13 11:11:28 Activating music.
2015-06-13 11:11:28 Initialization complete.
2015-06-13 11:11:28 Entering main loop.
2015-06-13 11:11:29 Item done, MSG_WEATHER_EVENT received.
2015-06-13 11:11:29
2015-06-13 11:11:33 Item done, MSG_WEATHER_EVENT received.
2015-06-13 11:11:33
2015-06-13 11:13:31 D3DXCreateTextureFromFileEx() failed to create texture flare_blsp50a.png for particle system.
2015-06-13 11:13:31 D3DXCreateTextureFromFileEx() failed to create texture flare_blsp50a.png for particle system.
2015-06-13 11:13:35 D3DXCreateTextureFromFileEx() failed to create texture spelab.tga for particle system.
2015-06-13 11:13:35 D3DXCreateTextureFromFileEx() failed to create texture flare_blsp50a.png for particle system.
2015-06-13 11:14:03 D3DXCreateTextureFromFileEx() failed to create texture spelab.tga for particle system.
2015-06-13 11:14:03 D3DXCreateTextureFromFileEx() failed to create texture spelab.tga for particle system.
2015-06-13 11:14:06 D3DXCreateTextureFromFileEx() failed to create texture spelab.tga for particle system.
2015-06-13 11:14:06 D3DXCreateTextureFromFileEx() failed to create texture gena20.bmp for particle system.
2015-06-13 11:14:39 D3DXCreateTextureFromFileEx() failed to create texture flare_blsp50a.png for particle system.
2015-06-13 11:14:39 D3DXCreateTextureFromFileEx() failed to create texture flare_blsp50a.png for particle system.
2015-06-13 11:14:39 D3DXCreateTextureFromFileEx() failed to create texture spelab.tga for particle system.
2015-06-13 11:14:55 D3DXCreateTextureFromFileEx() failed to create texture spelab.tga for particle system.
2015-06-13 11:14:55 D3DXCreateTextureFromFileEx() failed to create texture spelab.tga for particle system.
2015-06-13 11:14:56 Networking: Connection Closed [0] with 0 pending bytes.
2015-06-13 11:14:56 Stopping world display.
2015-06-13 11:14:56 Attempt to send message 30546 on a void connection.
2015-06-13 11:14:56 Beginning EnterZone block.
2015-06-13 11:14:56
2015-06-13 11:14:56 Calling WorldAuthenticate. Countdown is 4
2015-06-13 11:14:56
2015-06-13 11:14:56 Networking: using port [53481].
2015-06-13 11:14:56 Networking: Connection Established [1]
2015-06-13 11:14:56 WorldAuthenticate: Initiating Login.
2015-06-13 11:15:26 Networking: Connection Closed [0] with 0 pending bytes.
2015-06-13 11:15:26 *** ERROR: WorldAuthenticate. My message arrival was NULL, the net has been shutdown.
2015-06-13 11:15:26 *** WorldAuthenticate. Checkpoint 3.
2015-06-13 11:15:29 Calling WorldAuthenticate. Countdown is 3
2015-06-13 11:15:29
2015-06-13 11:15:29 Networking: using port [53484].
2015-06-13 11:15:29 Networking: Connection Established [1]
2015-06-13 11:15:29 WorldAuthenticate: Initiating Login.
2015-06-13 11:15:30 WorldAuthenticate. I got a message of type 0xfa6 (4006).
2015-06-13 11:15:30 WorldRPServer message: server name P1999PVP
2015-06-13 11:15:30
2015-06-13 11:15:30 WorldAuthenticate. I got a message of type 0x3c25 (15397).
2015-06-13 11:15:30 WorldAuthenticate. I got a message of type 0x7cba (31930).
2015-06-13 11:15:30 WorldAuthenticate. I got a message of type 0x52a4 (21156).
2015-06-13 11:15:30 WorldAuthenticate. Access granted.
2015-06-13 11:15:30
2015-06-13 11:15:30 Check 1sa. 0x9141f657
2015-06-13 11:15:30
2015-06-13 11:15:30 Check 1x. 0x9e15bc94
2015-06-13 11:15:30
2015-06-13 11:15:30 Waiting to connect to zone... Character <censored>
2015-06-13 11:15:30
2015-06-13 11:15:31 Zone Connect -- 0 -- Received MSG_ZONE_ADDRESS
2015-06-13 11:15:31 Zone addr [108.61.129.184:28187] received...
2015-06-13 11:15:32 ZONING
2015-06-13 11:15:32 Networking: Connection Closed [0] with 0 pending bytes.
2015-06-13 11:15:32 Networking: using port [53487].
2015-06-13 11:15:32 Networking: Connection Established [1]
2015-06-13 11:15:42 Item done, MSG_WEATHER_EVENT received.
2015-06-13 11:15:42
2015-06-13 11:16:14 Item done, MSG_WEATHER_EVENT received.
2015-06-13 11:16:14
2015-06-13 11:16:32 Could not connect to 108.61.129.184:7022 [client[You must be logged in to view images. Log in or Register.]isconnectReasonConnectFail,server[You must be logged in to view images. Log in or Register.]isconne ctReasonNone]. Negotiation count: 595.
2015-06-13 11:16:32
2015-06-13 11:16:32 Networking: Connection Closed [0] with 0 pending bytes.
2015-06-13 11:16:32 Failed to connect to zoneserver (108.61.129.184, port 7022), result = 1, for MSG_ZONE_ADDRESS.
2015-06-13 11:16:32
2015-06-13 11:16:34 disconnected at C:\EQ\EverQuest\EverQuest.cpp:20223 (char. select) g_world == NULL
2015-06-13 11:16:34
2015-06-13 11:16:34 Character is <censored>.
2015-06-13 11:16:34
2015-06-13 11:16:37 Cleanup 1
2015-06-13 11:16:37
2015-06-13 11:16:37 Cleanup 4
2015-06-13 11:16:37
2015-06-13 11:16:37 Cleanup 5
2015-06-13 11:16:37
2015-06-13 11:16:37 Cleanup 6
2015-06-13 11:16:37
2015-06-13 11:16:37 Cleanup 7
2015-06-13 11:16:37
2015-06-13 11:16:37 Cleanup 8
2015-06-13 11:16:37
2015-06-13 11:16:37 Cleanup 9
2015-06-13 11:16:37
2015-06-13 11:16:37 Cleanup 10
2015-06-13 11:16:37
2015-06-13 11:16:37 Resetting UI.
2015-06-13 11:16:37 Resetting character select UI.
2015-06-13 11:16:37 Resetting game UI.
2015-06-13 11:16:37 UI Reset.
2015-06-13 11:16:37 Cleanup 11
2015-06-13 11:16:37
2015-06-13 11:16:37 Picking a default resolution, desktop is 1920 x 1080, 32 bits
2015-06-13 11:16:37 Ratio is 1.78
2015-06-13 11:16:37 Resolution was capped at 1280 x 720
2015-06-13 11:16:37 Resolution verified 1280 x 720, 32 bits ... diff was 1000 from 0 modes
2015-06-13 11:16:37 Resolution selected 1280 x 720, 32 bits
2015-06-13 11:16:37 CRender::InitDevice: Using 32bit mode.
2015-06-13 11:16:37 CRender::InitDevice: Using vsync 0.
2015-06-13 11:16:37 CRender::InitDevice: Using 24bit depth buffer with 8 bit stencil.
2015-06-13 11:16:37 CRender::InitDevice: HardwareTnL Enabled.
2015-06-13 11:16:37 Using hardware vertex shaders.
2015-06-13 11:16:37 Initializing render system.
2015-06-13 11:16:37 Trilinear Mipmapping available.
2015-06-13 11:16:37 Vertex Shader Version: 3.0
2015-06-13 11:16:37 Pixel Shader Version: 3.0
2015-06-13 11:16:37 Initializing engine internals.
2015-06-13 11:16:37 CRender::InitDevice completed successfully.
2015-06-13 11:16:37 Parsing INI file ./eqlsUIConfig.ini
2015-06-13 11:16:38 INI file ./eqlsUIConfig.ini loaded.
Last edited by towbes; 06-13-2015 at 01:13 AM..
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