Itap you've gotta also acknowledge that a good third of the original EQ population played to raid and werent too much interested in much else once they'd capped a few alts.
Raids in P99 do not mirror, in any way, raids on classic EQ. Cycles, classes, bans - all of these didnt exist. Or if they did, they were a lot more amicable, flexible or friendly.
Although these rules have been designed to make gameplay fair on P99 they also stifle the creativity and individualism of each guild drastically. So you can reduce your initial 225,000 by at least a third straight away.
Imo its not one single thing that cause people to be put off by P99, its a range of small things that eventually leave the potential pool of people who can be bothered to wade through all the crap down to about 2,500 people. And even some of those feel like quitting and often do!
Plus, just because something is groundbreaking / one of the best MMOs of all time - it doesnt make it attractive. The horse and cart was pretty nifty a few hundred years ago but ask kids these days to trade their Hyundai iPad in for a carriage and you'll receive some pretty blank stares.
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