We tried Zlandi a few times last week as well, it didn't go well (We got him to 50-60% with 35-40ppl). We had bards in every group so everyone was rolling 255s and it was just non-stop full duration fears (even with walk you could almost get to the water).
The biggest issue was the 900 dmg stun breath (Your eardrums rupture.) hitting everyone regardless of where they stood to DPS, which I don't remember at all from live. Most of the guides and posts from the day only mention it being an issue for the tanks and Aggro issues because of it. Just going by the spell data on Allah though, it seems like it should be a Targeted AE on the tank with a 200 range (so if tank is at Zland's head, then everyone has to be 100 range from tank) - which is pretty big, especially since Zlandicar's hitbox is smaller than Classic so all the DPS have to be up on him basically - I think it's his hotbox being so small that is making it so DPS get hit by Stun Breath on the tank.
He just wasn't dying because the DPS were either full duration feared or stunned. He's definitely killable if you zerg it with enough people to get around the fears/stuns but he's supposed to be one of the easier dragons.
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The cleric guides on Zlandicar mention no CHs, only spam heals (because you need to switch targets due to the stun). Atleast that's my assumption on why.
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Once he's slowed/crippled his damage on the tanks is a joke. But we had a hard time getting Malo/slow to stick even with Tash and OOS (not sure how hard he was to slow on live during Velious) - but once he was slowed it takes very little to keep the tanks up, no CH needed.