Thread: 120k SK Twink
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Old 07-18-2015, 05:56 PM
Danth Danth is offline
Planar Protector


Join Date: Oct 2009
Posts: 3,324
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Quote:
Originally Posted by Cecily [You must be logged in to view images. Log in or Register.]
Target npc. Cast disease cloud. Press auto attack.
This level of mediocrity will just about get a Shadow Knight twink to the 50-54 range where most of them get bored and quit.

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Fungi tunics are handy even at high levels on a class that can feign. It's nice being able to recover life when you're feigned somewhere for fifteen minutes. They can always be resold, usually for not much loss, so purchasing one if budget permits makes good sense. Haste and a decent weapon are also desirable on a class that maintains a tolerable degree of solo capability (by melee standards) even at high levels. Mid-range armor will suffice for leveling because it doesn't matter enough in groups when monsters only hit for 60 or 70.

That being said, don't make an SK twink. The class doesn't start to shine until past the levels where twink gear makes a player feel like a god among men. If you want to make a fun mindless twink, make something like a Rogue or Warrior or Monk instead.

Danth