Thread: Class System
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Old 08-02-2015, 01:01 AM
Ella`Ella Ella`Ella is offline
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Join Date: Apr 2013
Posts: 2,273
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Quote:
Originally Posted by Hokushin [You must be logged in to view images. Log in or Register.]
Raid Policy
Play Nice Policy
Intentional training will be severely disciplined.
Guilds are encouraged to work out disputes among themselves before involving the staff.
All raid mobs provide an "FTE Shout" that show what guild has engaged. Kill stealing will be severely disciplined.
Guilds may not have any more than two representatives present at a raid spawn location.
To encourage competitive racing, guilds may not camp players out in the vicinity of raid targets.
Invulnerability spells used on engagement may only be for mechanic strategies, and may not be used to stall engagement.

+ http://www.project1999.com/forums/sh...d.php?t=189856




All ya gotta worry about now
Hoku, how do you want to proceed in cases where a group is farming trash in kael/tov for faction/armor and raid targets spawn? Typically, that would clearly violate the 2 tracker rule by technicality, but I don't think poopsocking is going to be as pronounced/effective as it was in kunark and shouldn't be a problem if we maintain our no-stalling rules.