Quote:
Originally Posted by phobus
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That's the sort of buggy, broken stacking you found back on live (with the Fungi staff/regrowth/sow for example) so it wouldn't surprise me if this is classic behavior that's being correctly emulated, but it could be an actual bug, as well.
So.. to the devs, are these intended to stack in this fashion?
To everyone, did these stack at all in classic?
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http://everquest.allakhazam.com/db/s...tml?spell=1432
Relevant bits:
6: Stacking: Overwrite existing spell if slot 1 is effect 'STR' and < 67
7: Stacking: Overwrite existing spell if slot 1 is effect 'DEX' and < 60
8: Stacking: Block new spell if slot 1 is effect 'STR' and < 1067
9: Stacking: Block new spell if slot 1 is effect 'DEX' and < 1060
looks like a developer forgot to add "10" to the beginning of those values, which is why it works the way it does. Classic AFAIK. The other thread on this topic was locked by a dev, so I'm assuming it's working as intended.