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Old 08-06-2015, 09:40 PM
pasi pasi is offline
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Originally Posted by Daldaen [You must be logged in to view images. Log in or Register.]
1. Kael, almost everything is a giant. Meaning they are immune to stun and mez, your greatest skills to save you when charm breaks are now not viable. Instead get a Druid partner to snare or a cleric partner to stun and kite with aggro while you recharm on breaks.

Giants have a little higher than normal resist but the high 40 Giants will hold just fine. They dual wield if given two weapons (often times they won't display the secondary). Drakkel Dire Wolves in the pit towards Tormax are 52-55, you can charm half of these with Boltrans (got to guess or have a 53/54 person tell you which are charm able), these don't DW but do hit for 240ish.

You can duo or group well here, soloing isn't that reliable.

2. In Velketors everything is on Velks faction. Using Illusion Werewolf + Collbaration gets you to Dubious with the entire zone (just never eat a Velketors faction hit from Velks himself or Lord Bob). Being Non-KoS here is a boon. This is an enchanters playground.

All the spider camps are easily soloable by an enchanter, all the trash are charm able. Lower dogs will be very unreliable solo. You may be able to solo snipe named but definitely won't be holding down camps.

3. Cobalt Scar is a kiters zone, don't bother charming here.

4. SG is only for grown up enchanters. The neriads will dual wield and quad for 240, some doubl backstab for 680. In a group, a charmed pet can sustain 200+ DPS pretty easily. Absolutely plowing.

However solo you will be a glass cannon. Underwater you will get pushed around and a push that interrupts a stun cast means you're dead basically. Not worth soloing, very worth charming in a group with a good cleric, tank and shaman.

5. Again, kiters zone. Enchanters may be able to pull off some dragon kills. The wolves are the best pets in my experience but they won't DW. Many things dispel so have junk buffs ready for pet (Bracer of Hidden/Epic are great). Not really a great chanter zone

6. Raid zone and good enchanters are High Elves so they don't have to go to PoGrowth

7. Dragon Necropolis. Chetari will dual wield and are great pets. Don't fight phase spiders they will warp pets and pets will cause trains. Unless you have a tank to hold aggro over the pet. But for everything else in the zone, enchanters are a very useful addition to a group.
Good post.

Western Wastes: I was able to solo 7/6 WW Dragons on my enchanter on beta. It's a lot more work than doing it as a shaman, but definitely do-able. Many of the 5/4 and 6/5 dragons can be feared, so they'll be much easier.

I think I have a post in my history with Velious charming stuff. For the 35-50 range, you can hit up Coruduth in Iceclad if hes charmable (likely MR) over here. He's pretty good at killing Lodizal, let alone level 35 shit.
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Last edited by pasi; 08-06-2015 at 09:43 PM..