This is not an exploit.
[Mon Aug 10 01:14:49 2015] Councilor Glacierbane has taken 11 damage from your Splurt.
[Mon Aug 10 01:14:55 2015] Councilor Glacierbane has taken 23 damage from your Splurt.
[Mon Aug 10 01:15:01 2015] Councilor Glacierbane has taken 35 damage from your Splurt.
[Mon Aug 10 01:15:07 2015] Councilor Glacierbane has taken 47 damage from your Splurt.
[Mon Aug 10 01:15:13 2015] Councilor Glacierbane has taken 59 damage from your Splurt.
[Mon Aug 10 01:15:19 2015] Councilor Glacierbane has taken 71 damage from your Splurt.
[Mon Aug 10 01:15:25 2015] Councilor Glacierbane has taken 83 damage from your Splurt.
[Mon Aug 10 01:15:31 2015] Councilor Glacierbane has taken 95 damage from your Splurt.
[Mon Aug 10 01:15:37 2015] Councilor Glacierbane has taken 107 damage from your Splurt.
[Mon Aug 10 01:15:43 2015] Councilor Glacierbane has taken 119 damage from your Splurt.
[Mon Aug 10 01:15:49 2015] Councilor Glacierbane has taken 131 damage from your Splurt.
[Mon Aug 10 01:15:55 2015] Councilor Glacierbane has taken 95 damage from your Splurt.
[Mon Aug 10 01:16:01 2015] Councilor Glacierbane has taken 103 damage from your Splurt.
[Mon Aug 10 01:16:07 2015] Councilor Glacierbane has taken 111 damage from your Splurt.
[Mon Aug 10 01:16:13 2015] Councilor Glacierbane has taken 179 damage from your Splurt.
[Mon Aug 10 01:16:19 2015] Councilor Glacierbane has taken 191 damage from your Splurt.
[Mon Aug 10 01:16:25 2015] Councilor Glacierbane has taken 203 damage from your Splurt.
As seen, 17 ticks, starting at 11 and increasing by 12 per tick.
Quote:
Splurt
Hit Points (HP) - Unknown Formula
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Classes: Nec (L51)
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Range to Target: 200 feet
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Skill: Alteration
Allowable Targets: All
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Resistance Check: Magic
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Mana Required: 237
Spell Duration: 16 ticks (1.6 minutes)
Duration Formula: 1
Casting Time: 4.0 seconds
Spell Recovery: 2.50 seconds
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Spell cast on you: Your body begins to splurt.
Spell cast on someone: Soandso's body begins to splurt.
Spell fades: Your body stops splurting.
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You will cite the 1 tick discrepancy. That is due to this bug report:
http://www.project1999.com/forums/sh...ht=server+tick
Thus leading to a 17 tick and 203 final DoT tick on Splurt. This is functioning correctly assuming the above bug report was implemented correctly. I *seem* to recall the above being a random chance depending on when you cast it, will determine whether you roll the dice and get that extra tick of DoT. But here it is 100% guaranteed. That is an issue apart from splurt though and could use research.