used to be a lot worse than that, back in the day, only one type of dot was allowed on a mob from any player character.
Example, if druid1 cast drifting death on a mob, no one would be able to stack any other drifting death, nor any stinging swarm or creeping crud.
It made the stacking of DoT's on raid mobs an impossibility.
It was when they allowed stacking of dots eventually that they tried to (initially) come up with some sort of balancing by reducing the damage a mob would take by 1/3rd if it was moving (except for bard dots, since they never ended up stacking anyway).
I asked about this many months ago and never got a reply from a dev, only from other players on what they thought, and you can all guess what classes answered what, hehe.
'stuce
|