Reference #1
http://samanna.net/eq.general/pets.shtml
Under Magician Pet & Pet Gear Info:
Max stats for MS3 are:
Pet level 48
Pet hitpoints 3300
Pet Max hit damage 60
Pet spell damage(proc) 49
Monster pets I, II and III cast SumMonsterAttack (DD)
Reference #2
http://everquest.allakhazam.com/db/c...g1005934007173
Slappie comment below says:
Example: the awesome looking shadow wolf I can summon in IC can DS itself.
Reference #3
https://web.archive.org/web/20030425...icID=288.topic
MONSTER-
Monster pets do not cast spells, they do not use weapons, they can sometimes damage shield themselves like a fire pet. They are good on mobs that spells won't affect, like Reavers in City of Mist. They taunt pretty good, and are very tough. they make a very good "tank". Monster pets are immune to DISEASE attacks.
Reference #4
https://web.archive.org/web/20030425...art=21&stop=40
Ndian posts on 10/7/02 6:21:18 am:
I remembered Summoned Monster pets casting that same AoE the Decoy pet does. Since when did they change this?!
Sheujade posted on 11/19/02 8:19:21 pm:
you noted that Monster pets do not use weapons...
Are you referring to Monster summoning pets?
If you are..i have summoned quite a few that can dual wield swords. They cant cast spells no....but hand them a proc weapon and off they go!
Some of this jogs my memory, some does not. Example of not is Sheujade's comment about dual wielding. I remember them procing a magic based attack but not being able to wield weapons. Maybe they did but I believe that was post PoP era.
Please let me know if you want me to continue digging. I am really trying to fix this and make it more classic. I do know for a fact that MS3 max pet doesn't hit for only 60 max. I know it's closer to 70 if not 70. I also know that MS3 doesn't summon pets that are green to the lvl 60 mage.
Thank you and I hope this is convincing.