some very valid points you bring up.
The PnP policy is actually not very vague at all, let's get real here. The spirit of the rule is pretty simple. Don't intentionally cause EXP loss of players. Don't camp people at their binds. If a player calls loot and scoot, you can't kill them but they also must immediately leave the zone, camp, or meditate and port out upon having enough mana to.
The text of the rule is kept vague (ex it doesn't say how often you can bind camp a player, just not to do it excessively) specifically because they don't want people to have power to rules lawyer technicalities and undermine the authority of the staff. Which we've managed to do anyway.
I think with an active guide on the server who knows the difference between a griefer trying to bend the rules, how to spot fake-petition griefing (definitely A Thing on red re: <Friends>) the PnP makes a lot of sense. It's a good set of rules, but it inherently makes a LOT of work for the staff simply by existing, unless they choose to ignore it (like the game is now currently)
So yeah I think the PnP is a good rule but I also think they should take it out of the game unless they have some guide-in-training going through rocky balboa montages to get ready to handle red. I'm not really holding my breath sadly
[You must be logged in to view images. Log in or Register.]
Yeah I think at this point the various factions on this server coming to any sort of agreement about anything is out of the picture. It's even weird to have a normal discussion like this in RnF without everyone bringing out the troll personas.
This server really needs more dialogue between guilds. The constructive kind, not the /ooc kind. We're all stuck on the box together, like it or not.
And the only people who really do are probably way too personally invested in random red server /drama/ to ever be guide material. That's the shitty part.