I tend to think it was classic that the quest didn't limit turnin, as I've done many on live pre-46, however those were all done PoP and beyond.
Not a bad change though, I'll have to figure out a different weapon for my rogue for a few levels!
Next stop, removing variance and replacing respawns with sim repops so that everything spawns at once and targets go to those who move fastest not those who camp out the most characters $$$.
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