I can tell you from personal experience that enchanters are amazing at soloing in dungeons. In an easier dungeon, say Lguk, I can hold down ass/sup, lord, AM, king, noble, and exe at the same time with ease.
In a more difficult dungeon like HS or seb you can hold down camps that would normally take groups.
Charm breaks are the only difficult thing about being an enchanter and there are myriad of ways to deal with them. Your PBAoE stuns are miracle workers. On a charm break it is possible (and easy) to color slant - tash - recharm (with boltrans) all before the stun wears off so you recharm with only taking one round from your pet (which should be absorbed by your str/rune lines) in 8 seconds.
As for the lvl 16 AoE mez as long as you have about 70+ MR you will resist it pretty much every time and with GRM and your shielding line that is easy to achieve. Once you reach lvl 56 you will be immune. Coupled again with PBAoE this is an amazing "oh shit" combo.
I imagine a shaman would also be a great soloer in dungeons but I have only gotten one to lvl 14 so far. Moving to a camp as an ench is much faster b/c u have calm. And if that fails you have the amazing dps of a hasted torched pet.
BTW, they said that torches don't force dual wield anymore...that is lies, it still works.
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