the lack of PvE has me concerned. While DAoC's PvE wasn't especially stellar by any MMO's standards at the time, it had its uses for crafting and/or leveling in a relaxed manner when you just had a few hours to kill and didn't want to get involved in grouping with others. Darkness Falls comes immediately to mind as a PvE / PvP success story, as does the idea of getting more exp / loot in doing PvE hunting in the Frontier, adding to your risk of doing so due to PvP happening at the drop of a hat.
It WAS a fun part of the game. Shelving it entirely... It makes me curious how well it will do with the direction it takes.
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