Quote:
Originally Posted by Tann
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QFT, and those masses will have their own kids one day creating new masses that want things even easier and more accessible. It's never going to go back to hard or time consuming, p99 is like Jurassic Park but no one is or will ever be interested less about 3000~ people.
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There's plenty of recently released "hard and time consuming" games out that do quite well. While none of them are MMO's in the traditional sense (in fact many of them are indie titles), they're still quite relevant and have much larger audiences than 3000 people.
These all feature aspects of what makes EQ great:
Demon's Souls/Dark Souls/Dark Souls II
Bloodborne
Spelunky
H1Z1
Faster Than Light
Hotline Miami
Destiny
Super Meat Boy
Axiom Verge
Dragon's Dogma
Don't Starve
Shovel Knight
Pillars of Eternity
Rogue Legacy
Binding of Isaac