always wished there was a middle ground guild. like a pve focused guild with pvp based rewards integrated into its loot system. i don't mean just rewarding meaningless ganks and yt's, but stuff like awarding players items for disrupting enemy raids and defending your own, defending zones for leveling groups etc. would be really cool but i doubt it will ever happen until there's some degree of contesting on the server. maybe one day when/if the pve gap narrows.
casual scum's pretty close to fitting the niche (minus the direct rewards system) once they get a little more progressed in pve and they get their numbers up. i don't think either resistance guild could really support an idea like this until they've farmed content for mq's and droppables for longer tho but it's fun to dream.
right now things are so black and white between pve and pvp. only recently are pvp crews starting to realize they need pve players to get the pixels, and vice versa.
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