Quote:
Originally Posted by Cecily
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Because if they fix it, I cant use it if I really need it. Duh. It's more like 100 points and I'm pretty sure I hate you. Yes it's an exploit though. Let me elaborate. You're healing yourself during combat on a pure melee solo. That's not how those classes work, the exception being mend and that's a very long cool down. 2 or 3 binds might allow you to solo content that would otherwise kill you. It's an unintended advantage for classes that should be working with others.
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The formula is 1 HP per 4 points of Bind Wound with skill cap of 210. Anything you fight will hit for more then what you can Bind Wound. So when using this ability you will end up taking/losing 1 attack phase which will result in the Bind Wound then being pointless unless it misses you, but even then it takes roughly 8 seconds to get the health from this ability and if for any reason you get knocked back, pushed it cancels.